Author Archives: Adam Dunn

Underrated Archetype: Melodious Diva

After New Challengers was released a interesting archetype had the card necessary to make the deck viable. Melodious Divas’ are fairy/light monsters with effects that activate when they are special summoned or bringing back Light fairy monsters from the grave to your hand to special summon them once again.

What made the deck viable was the release of 1st Movement Solo. This card allows you to search your deck for 1 level 4 or lower monster and special summon it from your deck to your field if you do not control any monsters currently. When I play-tested the deck I almost always grabbed Aria the Melodious Diva. When she is special summoned your monsters cannot be targeted by card effects or be destroyed by battle. She is on of the monsters in the deck that doesn’t special summon itself.

Canon, the Melodious Diva can special summon herself if a “Melodious” monster is on the field. Her effect really has no purpose at the time unless you need to change a battle position of a monster. She is a great card to make Rank 4 monsters or used with Transmodify to turn her into Elgey, The Melodious Diva to give your monsters a 300 attack boost and also have a 2300 beat stick on the field.

Our boss monsters of the deck aren’t the greatest but definately have their uses! Shopia, The Melodious Diva and Mozarta, The Melodious Diva are the big beaters of the deck. With Mozarta you can special summon 1 Light fairy monster from your hand once per turn and Shopia allows you to get light fairy monsters from your graveyard and put them into your hand. These two work well in conjunction with each other but one fairy still rules them all… Archlord Kristya. If you successfully activate Aria’s effect and have exactly 4 fairy type monsters in the graveyard your opponent will have to deal with Kristya before special summoning any more. But since Aria is out on the field it’s just that much harder to get rid of her.

Other great cards to play in conjunction with 1st Movement Solo is Hecatrice and Valhalla, Hall of the Fallen. This gives you more special summoning options on your first turn if you need it or if some how you don’t have anything to protect yourself after your opponent wiped the board clean.

Necessary tech cards are always needed in decks like these. Summoner Monk is a great addition because you can special summon a Melodious Diva from your deck that is level 4. Herald of Orange Light gives you a little negation and destruction power while also fueling the graveyard for the special summon of Archlord Kristya. Last but not least, the always present card in a light type deck…Honest! He is a shoe in because it allows you to get around things if need be.

Come into the store, buy some packs of New Challengers, do a little trading and this deck could easily be yours! If there is enough interest in this archetype I will create a combo video for you all just so you can see it in action!

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Siding for and against Qliphorts

In today’s meta-gaming for Yu-Gi-Oh, there are new inventive ways to go against high tier decks, lots of old cards are becoming useful once again. Today we are going to go over how to destroy the newest deck Qliphorts.

Lots of old cards like Fairy Wind are going to be seen in all side decks against Qliphorts. Since this deck is the newest of all meta-decks there are a ton of siding options against them if need be. A lot of people are using spell shattering arrow to destroy Qliphort Scout before allowing the opponent to use its effect and causing 500+ damage after the card resolves.

You can also use System down against your opponent even though it will not hit scout but it will destroy and banish all machine type monsters your opponent currently controls and in their graveyard. Your opponent will quickly scoop and give you that game once you have activated this card and he or she does not have a response.

As I previously stated Fairy Wind is going to be the best card to use against Qliphort players. It not only will target pendulum monsters it will also get rid of cards like Skill Drain and Shadow-Imprisoning Mirror. You could also side twister at the cost of 500 life you can destroy a pendulum monster or possibly a Skill Drain that is posing issues on the board. Two other great cards for pendulum distraction is Malevolent Catastrophe and Full House. These two cards can wipe the entire field and enable you to finish off them before they swarm the field. But a classic option will be Mystical Space Typhoon because it will destroy scout enabling them to go off.

Some good monster choices are both fire and Ice Hand. They will wipe the board because Ice Hand can target the pendulum monsters for destruction. They allow you to clear the board and set your place up next turn if need be.

Really different choice to use is mask of restrict. This makes your opponent unable to tribute any of their monsters to summon.

But I don’t want to talk about just how to go against the deck I want to tell you how they can side against you.

One interesting card that we have found is Sealing ceremony of Mokuton. Say if they were going against a Bujin player they can remove two cards from their opponents graveyard and tribute one of their Qliphort monsters to activate their effects as well. For example if they tributed helix or carrier their effects would go off as well on top of Mokutons. Another interesting card is Madolche Nights. It negates the effect of a effect monster if it tries to activate it’s effect. It’s a great card to side against the mirror match.

I was looking at so I decks that people have used at the ARG tournament last week in Raleigh. I noticed someone using a emergency teleport and a re-cover to make a first turn Naturia Beast to fight off spells such as spell shattering arrow. It’s interesting side deck choice but it can be very effective against Shaddolls and any spell heavy decks.

Wiretap is good in my open in to get rid of possible problems like cursed seal of the forbidden spell. But I think trap stun is more effective in the deck than wiretap but wiretap can be a good side option if you want extra protection.

Monarchs Stormforth is in my opinion probably the best common card ever printed outside of vanity’s emptiness and a few countless others. It allows Qliphorts to use your opponents monsters as tribute instead of theirs if they need it. Giving them more options when they side deck because your opponent will be trying to get rid of scout as fast as they can so you can go off no matter what with Stormforth.

Is there any options that you think I missed? If so leave a comment in the comment section below so we can have a thorough discussion on how to go against Qliphorts and how they can go against other decks.

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Yu-Gi-Oh Highlander! There can only be one!

This past weekend we had our first Yu-Gi-Oh Highlander tournament at The Hidden Lair. The rules were very simple you could play with any card on the banned list (besides a select few that break the game), but you could only play one copy of each card. This would mean you could do really cool tricks with old banned cards once again.

Cards like a Last Will, Cyber-Stein, Painful Choice and many others came back from the grave. But with the allowance of being able to play them we had to restrict everything to one. A lot of the new mentor meta-cards sided with cards from older generations. This made for a fun and exciting new experience here at The Hidden Lair.

Just to give everyone a idea of what I was playing with was a mix of the Burning Abyss archetype, frogs and Monarchs.  My idea was to utilize the constant tribute fodder of the frogs. Also the ability to cycle through my deck with the Burning Abyss monsters to access old broken cards like Sangan and create big cards like Dante, The Traveler of the Burning Abyss and Virgil, The Rockstar of the Burning abyss. Unfortunately I was unable to keep up with some of our local top players.

The format requires that you know the uses of the old banned cards and incorporate them at a pace that will benefit you. Since you are only getting a single copy of one card chances are you will want to create combos too quickly, which may give you the advantage but can be a disadvantage as well. Not knowing what broken card your opponent will use is a big part in Highlander.

Josh Thomas was the winner of the tournament and won himself a ultimate rare Chaos Emperor Dragon – Envoy of the End. Here in the near future we will be talking with the champ in person to discuss his decisions on his deck build, what you could learn from his playing style and how he won the tournament. He will also give us some feedback on what should be banned for the next highlander format.

Sunday when he won he stated, “Painful Choice needs to be banned next time, it’s way too powerful.” Especially combined with this quarters meta, Shaddolls and Burning Abyss, it is a very grand card.

If you have any questions on how the tournament format is set up we will assist in answering those questions the best that we can. And we will be hosting many more of these tournaments in the future. So get your banned cards ready for a fun day of dueling!

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